|
Post by Maxperson on Jul 20, 2019 20:31:48 GMT
Yeah. That's why I like Arkham Horror. I haven't played Pandemic yet, but I hear it's good. This one is not cooperative, but one of the better deckbuilding boardgames out there is Tyrants of the Underdark. Lots of fun.
|
|
|
Post by mustrumridcully on Jul 22, 2019 11:23:10 GMT
Blood Rage - a viking themed "territory capture" game where one of the territories is Valhalla... interesting game, I won both times I played by just by completely fulfilling my quests and accruing victory points, not by taking and holding territory or beating up the other Player's armies. The guys I played with claimed both times that doing it that way was an anomaly... This one works best when someone knows the rules ahead of time, otherwise the game bogs as you look up rules. Not bad, it's 'normal' play length game, so not something you break out while waiting on people. Hmm... I seem to remember a Space game that also had some "victory point" mechanic. Each turn, each player would get a certain role which alowed them to do certain things (or allow them do to them "better"). One of them was a role that automatically granted you a victory point. In the two rounds I played, that was always the key to victory. I've heard that expansion added other roles, I guess this one is one I'd shift out, it's a bit boring. I think the game was Twilight Imperium? I think that's what I started to play with my brother-in-law. But there is a simple rule: You can only buy ships that he has miniatures for. So if he's out of Interceptors, then your fleet won't get another one. (How convenient for him, he's playing Rebels). But the game obviously takes forever and we haven't had a time to continue it yet. We only play when we're both visiting my parents and he has enough space in his car to bring the game. And he has time. Last time he visted, he didn't have because he was getting married to my sister. I think he just did that because I am leading by points.
|
|
|
Post by evileeyore on Jul 22, 2019 14:22:13 GMT
I think that's what I started to play with my brother-in-law. There are two Star Wars fleet miniatures games, Armada, which is capitol ship scale (as in it's designed around primarily using capitol ships not fighters), and X-Wing which is fighters only (and a few small cruiser sized capitol shaps). I vastly prefer X-Wing because I excel at tactical scale thinking and board movements... I'm not as good at Armada as it's not a game where you can just throw a bunch of ships together and win, you really need to think about your composition and how the ships support and compliment each other. I mean, unless you're playing Empire, then just roll with ISD-IIs and crush all comers... (I'm not allowed to just roll out the Motti ISD-II fleet anymore, also it's kinda boring). Clearly he's the better strategist.
|
|
|
Post by mustrumridcully on Jul 22, 2019 15:48:13 GMT
We've played both (and now also the new edition of X-Wing. Which he's not so fond off, but he had trouble finding players for the first edition, so he bought a few planes to still get to play with the one guy he found that insists on playing only 2nd Edition.) But we definitely played Armada with that map with different locations to fight for.I just wasn't sure it was Corellia themed.
|
|
|
Post by evileeyore on Jul 22, 2019 16:50:39 GMT
I just wasn't sure it was Corellia themed. The Correllia Campaign is the only thing in Armada where "you get more points between battles", so likelihood is that is what you guys are doing (instead oft building a fleet to whatever points you're playing at). This is my groups second foray into the Corellia campaign, in the first the Imp beat the Rebs so hard it wasn't even funny. We knew by the end of the first round of battles the Imps were winning the whole campaign as we'd won every battle... but then everyone of our fleets had ISD-IIs in them (three fleets, two were all ISD-IIs, mine was 1 ISD-II and 3 Light Carriers and then all the tie fighters ever). This campaign is much more interesting as we have no ISD-IIs at all... and the Rebs are pounding the shit out of us Imps. I'm probably scraping my whole fleet after the next fight and rebuilding from scratch as I'll have lost so many points I'll be below half strength. And that's just two campaign rounds in...
|
|
|
Post by evileeyore on Oct 31, 2019 1:14:31 GMT
This campaign is much more interesting as we have no ISD-IIs at all... and the Rebs are pounding the shit out of us Imps. I'm probably scraping my whole fleet after the next fight and rebuilding from scratch as I'll have lost so many points I'll be below half strength. And that's just two campaign rounds in... Meant to come back to this after the last few battles... We went one more round, I scraped my fleet and rolled in with 3 ISD-II's. I smashed the hell out of the Reb "big ships" fleet, but they basically wiped out the other two Imp fleets. Armada is really too imbalanced towards the bigger ships just being worth more than their points. We decided to call for the Rebs despite being pretty sure that if the other two Reb fleets rerolled as ISD-II only fleets we'd beat the tar out of the Rebs in another turn or two (Reb big ships aren't quite as overpowered as Imp big ships).
|
|
|
Post by evileeyore on Oct 31, 2019 1:17:26 GMT
The Settlers of the United States of CatanClearly they need to reasses some of their tile choices... Florida is not rocky atoll... it should be plains or woods, that all Florida was known for back in the day, wood and sheep (ranching). And what happened to the Appalachians?
|
|