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Post by Maxperson on Jul 12, 2019 13:08:47 GMT
I thought I'd create a thread to share some of the better board games out there. I'll start with...
Teraforming Mars. It's a really great game that you can play often without growing bored, but it does have a lot of different things to track, so you have to be careful not to miss something.
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Post by Devoid on Jul 12, 2019 14:37:38 GMT
My favorites are: - Arkham Horror (for cooperative play)
- Ticket to Ride
- Catan
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Post by evileeyore on Jul 12, 2019 22:22:25 GMT
Not a 'board game' per se, but I've been enjoying the hell out of Mystic Vale by AEG and Dragonfire by Catalyst Games*.
* Though as it's by Catalyst Games support and expansions are lean on the ground and I expect it to get leaner as they are absolute shit at supporting their games.
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Post by Maxperson on Jul 13, 2019 0:26:49 GMT
Yeah. Those are fun. I don't know if we were doing combat right in Arkham, but combat seemed REALLY easy once you got a weapon. Overall the game was a blast, though.
Clank! and Clank! in Space are both good as well.
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Post by Maxperson on Jul 13, 2019 0:28:18 GMT
Not a 'board game' per se, but I've been enjoying the hell out of Mystic Vale by AEG and Dragonfire by Catalyst Games*. * Though as it's by Catalyst Games support and expansions are lean on the ground and I expect it to get leaner as they are absolute shit at supporting their games. Mystic Vale is that clear plastic card game that stacks cards as you buy them? If so, I thought it was okay. My buddy loves it, though. I've not tried Dragonfire.
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Post by evileeyore on Jul 13, 2019 2:44:19 GMT
Clank! and Clank! in Space are both good as well. Yes, yes they are... however once you've played them once, you know all the best combos and it's just a matter of who get's lucky enough to build the best deck. Mystic Vale is that clear plastic card game that stacks cards as you buy them? Yes it is. It's a great mechanic, it forces you to make do with an ever decreasing pool of available cards to upgrade. Only olay? I knew there was a wrongness in you... Dragonfire (and Shadowrun Crossfire) are cooperative deck/'character' builder games. Each game you build your deck while trying to defeat the mission with your team. Between games you build your character, which influences your hand size, starting card limit, starting resource amount, etc. Crossfire in set in the Shadowrun universe and you play a shadowrunning team, Dragonfire is set in the Pathfinder universe and you're an adventuring group. Dragonfire is the smoother of the two games, they clearly learned and updated the game play from lessons learned with Crossfire.
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Deleted
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Post by Deleted on Jul 13, 2019 10:32:30 GMT
A couple of months ago, I purchased Untold: Adventures Await on strong reviews and was not disappointed. It's a very structured story creation game that uses common boardgame currency (dice, counters, cards) and Rory's Story Cubes as randomizers (yes, you can use ANY of the Story Cubes to add to the game). It is also playable solo (and a lot of people have been using it to create RPG adventures in this capacity). I have not done this yet, but I've played a series of linked games, which is effectively a RPG campaign at that point (it even has character sheets).
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Post by evileeyore on Jul 14, 2019 12:59:52 GMT
Other actual board games I've played recently (ish*): Roll Player - a competitive dice-builder. The premise is you're building a D&D character, you roll dice and assign them to stats and abilities (no diaglo, it isn't 3d6 in order). Different rolls can be swapped, switched, flipped, reversed, etc as the game goes on. Build the best character and win! It's a fun, fast little game. Beat mechanic, works best when everyone has experience with D&D obviously, and not a 'long-term' game. This one won't keep you coming back again and again, but every so often when your group is down a few players or you're killing time before the whole group shows up... Blood Rage - a viking themed "territory capture" game where one of the territories is Valhalla... interesting game, I won both times I played by just by completely fulfilling my quests and accruing victory points, not by taking and holding territory or beating up the other Player's armies. The guys I played with claimed both times that doing it that way was an anomaly... This one works best when someone knows the rules ahead of time, otherwise the game bogs as you look up rules. Not bad, it's 'normal' play length game, so not something you break out while waiting on people. Zombicide - A collaborative 'kill all zombies' game, you play a survivor or hunter on a team that is in a town overrun by the Undead (or Orcs, Green Horde is an expansion). This one is longer and someone definitely needs to know the rules fairly well. But of these three games it's the one we play the most often*. Some Characters are underwhelming, some are ludicrously good. * The board game we've actually been playing the most is Star Wars Armada... but this a tactical miniatures game and we've been playing the strategic Corellian campaign and I don't recommend it unless you're willing to sink the GDP of Luxembourg into one game... it's Games Workshop levels of expensive.
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Post by Maxperson on Jul 14, 2019 15:14:21 GMT
Blood Rage - a viking themed "territory capture" game where one of the territories is Valhalla... interesting game, I won both times I played by just by completely fulfilling my quests and accruing victory points, not by taking and holding territory or beating up the other Player's armies. The guys I played with claimed both times that doing it that way was an anomaly... I played that once and it was fun. Another fun game where territories captured are important, but has other important aspects is Scythe. [/quote]
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zappo
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Posts: 29
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Post by zappo on Jul 14, 2019 15:17:54 GMT
I'd suggest Eldritch Horror to any fan of Arkham Horror. It's basically Arkham Horror, only better.
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Post by Devoid on Jul 15, 2019 1:17:49 GMT
I'd suggest Eldritch Horror to any fan of Arkham Horror. It's basically Arkham Horror, only better. I haven't played Eldritch Horror before. Do the game mechanics between the two games differ significantly?
In your opinion what aspects of Eldritch make it better?
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Post by evileeyore on Jul 15, 2019 2:06:20 GMT
I'd suggest Eldritch Horror to any fan of Arkham Horror. It's basically Arkham Horror, only better. It was. It's crept up on the same problem Arkham Horror has, "expansion creep". There is too much nonsense in the game, and it takes way too bloody long to set up and break down if you keep the expansions separate.
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palaralae
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Still a figment of your imagination...
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Post by palaralae on Jul 16, 2019 21:55:30 GMT
I'm generally not much for board games overall, but I enjoyed Pandemic. I've only played it once, an impromptu thing at a con where I was just chilling in a game room killing time before a panel and some rando guys asked me if I wanted to join in and I said sure. We actually won, and it was directly because of something I did as the medic, which I didn't 100% grok at the time. That game's got quite an interesting structure/interplay.
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zappo
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Post by zappo on Jul 16, 2019 22:43:14 GMT
I'd suggest Eldritch Horror to any fan of Arkham Horror. It's basically Arkham Horror, only better. I haven't played Eldritch Horror before. Do the game mechanics between the two games differ significantly?
In your opinion what aspects of Eldritch make it better? There are a number of subtle changes, but mostly two things: the turn structure means that there is less time spent waiting for your turn; and individual actions are more significant.
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Post by cyphersmith on Jul 20, 2019 0:10:15 GMT
Aside from some of the suggestions above, one of my favorite games is Pandemic. One of the few board games I know that's a cooperative game.
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